Air Combat 22
Talk2
1,779pages on
this wiki
this wiki
Air Combat 22 |
|
| N/A | |
| Developer(s) | Namco |
|---|---|
| Publisher | Namco |
| JP Release | 1995 |
| US Release | 1995 |
| Game Modes | Single-player |
| ESRB rating | N/A |
| Platform(s) | Super System 22 |
| Media | Arcade |
| [N/A Official Website] | |
| [Source] | |
Released in 1995, Air Combat 22 is an Arcade game released by Namco. It was named "Air Combat 22" due to the fact that it was released on Namco's Namco/Super System 22 hardware. It is the third game to be released in the Ace Combat franchise. It is the sequel to Air Combat (arcade) and like Air Combat Arcade it is set in the Real World. It is the last official Air/Ace Combat arcade released game in existence; all subsequent releases for Air/Ace Combat went on as console or handheld exclusives.
Contents |
Namco Super System 22 Specifications:
Edit
Air Combat 22 was available as a dedicated deluxe cabinet or as an update kit for the original "Air Combat".
- Deluxe cabinet dimensions : 78in. High x 43in. Wide x 111in. Deep.
- Deluxe cabinet weight : 1090 lbs.
- Screen orientation : Horizontal.
- Video resolution : 640 x 480 pixels.
- Screen refresh : 60.00 Hz.
- Palette colors : 32768.
- Players : 1.
- Control : Throttle lever, analogue joystick with trigger.
- Main CPU: Motorola 68020 32-bit @ 24.576 MHz.
- DSP: 2x Texas Instruments TMS32025 @ 49.152 MHz (exact number of DSPs may vary).
- Sound CPU: Mitsubishi M37702 (System 22) or M37710 (Super System 22) @ 16.384 MHz.
- Sound Chip: Namco C352.
- Extra: Namco Custom Chips.
Gallery
Edit
Trivia:
Edit
- Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.18 - VICL-15040) on 25/05/1995.
- Just like in the previous Air Combat, you never die in the game. Instead you eject from the aircraft giving you a non-violent ending.
External Links:
Edit
|