Connection for Flight Interface

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Cynthia Coffin

Cynthia Fitzgerald using an Aero Coffin system in the Nemo Project.

The Connection for Flight Interface, commonly abbreviated and referred to as COFFIN, is a control system designed for flying an aircraft through a neural connection with the vehicle.



Originating in the Strangereal world, the COFFIN system was developed by Gründer Industries after the Belkan War for use by the ADF-01 FALKEN fighter. The original system was not known to have seen combat service, although the technology was supplied by the company to Yuktobania prior to 2010 so they could develop FALKENs on their own.[1]

After the Circum-Pacific War, the "armored cockpit" system pioneered in Belka proliferated through the Osean continent, and several experimental aircraft using an evolution of COFFIN were developed by various groups. Various jets, such as the XR-45 Cariburn, the YR-302 Fregata and the Fenrir saw combat in 2020 in the Leasath-Aurelia War, the latter of which was the war's catalyst.[2]

Nemo ProjectEdit

X-49 COFFIN 0001

The cockpit of the X-49 Night Raven

In the simulated universe of Simon Cohen's Nemo Project experiment, COFFIN was the standard control system used by aircraft of the 2040s. Named "Aero Coffin" on account of the enclosed canopy, it operated using electrode sensors to establish a neural connection between aircraft and pilot.[3]

Aero Coffins operate using the Electro-Neuron-Synapse-Interface (ENSI) system, which establishes a neural connection between an aircraft and its pilot. A further upgrade, the Opto-Neuro-Synapse-Interface (ONSI), uses the pilot's brain as the main COFFIN processor unit. The latter required special implants on the cervical vertebrae, and the increased brain activity could lead to fatal brain damage.[3]


The COFFIN technology was developed at some point after the Earth was ravaged by the Ulysses Disaster. Based on neuromuscular connections, the system contains a hexagonal user interface, allowing the user to view an internal data library or configure operational parameters. As well, it could monitor solar wind and temperature conditions, and contained a life support system.[4]



ADF-01 Falken

The armored cockpit of the ADF-01 FALKEN

The model pioneered by Gründer Industries. The system consists of a cockpit covered with a completely sealed steel canopy, separating the pilot from the exterior. Vision is achieved through a series of CCTV cameras installed on the outer canopy that relay information to the user in real-time, projecting them in a honeycomb patterned screen. COFFIN replaces the conventional HOTAS (throttle and stick) system with biological and neural sensors that monitor the pilot's vital signs, as well as voice recognition systems.[1]

Combat systems associated to COFFIN were developed in 2020 to improve the performance of aircraft using second-generation systems, ranging from offensive hardware such as the Argus missile tracking program to autopilot technology for preventing flight accidents. Second-generation hardware have the ability of limiting the effects of spatial disorientation, further increasing a pilot's capabilities.[2]

Aero CoffinEdit

Ace Combat 3 Opening Movie Japanese Version 59

Cynthia Fitzgerald using an Aero Coffin interface.

The Aero Coffin system devised by Simon Cohen adopts most of the principles employed in Gründer's developments, including control through biosensors. As with the Belkan system, the neural connection established with ENSI allows the pilot to control an aircraft with mental commands, a method referred to as "Fly-by-opto".[3]

It was theorized that an ENSI connection linked to the Inter-Satellite-Network could be used by a pilot to control a vehicle from anywhere in the world, using a "Tele-Existence" system. However, the associated risks of potential nerve damage, input response lag and hacking vulnerability made such operations unfeasible.[3]

Supported aircraftEdit


  • The COFFIN system appears in the canon of the United Galaxy Space Force series. According to official media, it was developed by General Resource and Neucom from ENSI into the "N.B.B." (Navigate-By-Biosignal) system, which adopts electroencephalography technology and a connection with extrasensory information.[5]


  1. 1.0 1.1 Aces At War: A History
  2. 2.0 2.1 Ace Combat X: Skies of Deception
  3. 3.0 3.1 3.2 3.3 Ace Combat 3: Electrosphere
  4. Ace Combat Infinity

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