This entire article contains spoilers from Ace Combat 7: Skies Unknown. Proceed at your own discretion.

SPOILER WARNING: This article contains spoilers from Ace Combat 7: Skies Unknown. Proceed at your own discretion.

This article is about an in-game mission. For the in-universe event, see Operation Two Pairs.

"First Contact"[1] is the seventh campaign mission in Ace Combat 7: Skies Unknown. The player must destroy a series of radar sites and UAVs in Yinshi Valley to help an allied squadron escape through the valley, at which point Mihaly enters the battlefield.


You know, I've received a medal for my ingenuity in finding a use for you cons. But just remember. If you disobey orders, there's a special place in solitary confinement for you. Your so-called right to complain was forfeited the moment you chose to break the law. Okay, then. Go make yourselves useful. An Osean Air Force squadron is currently entering Erusean territory for reconnaissance. Due to certain factors, their return route has been changed. The new return route will be through Yinshi Valley, a scenic and rocky karst area. The enemy's radar facilities and anti-aircraft weapons hidden on the mountainside pose a serious threat. Your mission is to destroy them and get our guys out in one piece, even if it puts your own lives in danger. And it is important to remember they will send up interceptors if you're detected. So you will need to choose something useful in a dogfight. The weather won't be on your side, but you're doing this whether you like it or not. Worry about the squadron's return route, not your own. Your mission is to get them back safely. Which I think is the perfect punishment for your crimes.



The player must destroy all of the SAM sites and radar facilities to help the allies get through. The facilities are defended by AA GUNs and helicopters, and they are located in between many of the rock formations in the area. The mission environment is very cloudy and windy, so the player must fly carefully to avoid crashing into the mountainsides. One potential tactic is to fly above the cloud layer, dive bomb the targets, then fly back up and repeat.

Mission Update 1

The two allied squadrons—Cyclops Squadron and Strider Squadron—arrive in the airspace being chased down by MQ-99 UAVs. The player must defend the allies marked with a large blue box container by shooting down the UAVs chasing them. When a UAV fires upon a particular allied pilot, the radar will ping their location and the pilot will speak up on the radio. The player will fail the mission if any allies are shot down, so the player should prioritize the allies under present attack. Once the player shoots down all UAVs chasing one particular ally, they will break off from the airspace and thank the player; their large blue box container will also disappear, allowing the player to move on to the next ally.

The weather has also worsened; the clouds have spawned thunderstorms with lightning strikes. The player must take extra caution if they happen to get hit by lightning since it will temporarily neutralize the HUD and radar, and immediately send the player diving towards the ground. If this happens, the player should quickly level their plane to avoid crashing and use visual guidance to chase UAVs until the HUD and radar are restored.

Once all allies are safely out of the combat area, the mission will advance.

Mission Update 2

Another Mission Update is assumed for the mission, according to its dialogue when compared to the Gamescom 2017 trailer. Details are not available at this time.

Enemy List

The following enemy list is only an estimation from footage of the mission, and is subject to change upon the game's release.

Section Unit Points Count Notes
Initial Icon-AirEnemy AH-64D 200 6
Icon-GroundTGT RADAR SITE 150 3
Icon-GroundTGT XSAM 200 4
Icon-GroundEnemy AA GUN 150 10
Mission Update 1 Icon-AirTGT MQ-99 350 10